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Kamis, 02 Mei 2013

Download Cooking Master Boy Complete

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Cooking Master Boy a.k.a ChÅ«ka Ichiban bercerita tentang seorang anak berusia 13 tahun bernama Liu Mao Hsing, bertualang ke seluruh daratan China untuk meneruskan tekad ibunya menjadi juru masak untuk membahagiakan orang lain juga untuk menghancurkan dunia masak Gerilya serta menngumpulkan 7 peralatan masak legendaris untuk mencegahnya jatuh ke tangan yang salah. Dalam pengembaraaannya, Mao ditemani Li Wen, Xi Er, Mei Lee, Zhi Lao dan Lan Fei Hong. Mao mempunyai gelar juru masak khusus yang termuda dalam sejarah dunia masak China. Beberapa juru masak Gerilya yang pernah Mao kalahkan adalah Li Wen, San dan Lee An.

Berikut ini adalah link-link download Cooking Master Boy dari server lokal:



Selasa, 30 April 2013

[Lyric + Chord] Paramore - Ignorance

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Intro:
e|----------------x-x--x-x--x-----------------x-x--x-x--x-----|
B|----------------3-3--3-3--3-----------------3-3--3-3--3-----|
G|--4-4--4-4--4---2-2--2-2--2---4-4--4-4--4---2-2--2-2--2-----|
D|--4-4--4-4--4-----------------4-4--4-4--4-------------------|
A|--2-2--2-2--2-----------------2-2--2-2--2-------------------|
D|------------------------------------------------------------|

e|--------------------------------------------10-10-9-9-------|
B|------------------------------------------------------10----|
G|---------------------------------------------------------11-|
D|--5-5--5-5--5---4-4--4-4--4---5-5--5-5--5-------------------|
A|--5-5--5-5--5---4-4--4-4--4---5-5--5-5--5-------------------|
D|--5-5--5-5--5---4-4--4-4--4---5-5--5-5--5-------------------|

e|----------------x-x--x-x--x-----------------x-x--x-x--x-----|
B|----------------3-3--3-3--3-----------------3-3--3-3--3-----|
G|--4-4--4-4--4---2-2--2-2--2---4-4--4-4--4---2-2--2-2--2-----|
D|--4-4--4-4--4-----------------4-4--4-4--4-------------------|
A|--2-2--2-2--2-----------------2-2--2-2--2-------------------|
D|------------------------------------------------------------|

e|------------------------------------------------------------|
B|------------------------------------------------------------|
G|------------------------------------------------------------|
D|--5-5--5-5--5---4-4--4-4--4---5-5--5-5--5-------------------|
A|--5-5--5-5--5---4-4--4-4--4---5-5--5-5--5---5-5-4-4---------|
D|--5-5--5-5--5---4-4--4-4--4---5-5--5-5--5------------7-4----|

Verse 1:
Bm
If I'm a bad person, you don't like me
I guess I'll make my own way
Em
It's a circle a mean cycle
G
I can't excite you anymore
Bm
Where's your gavel? Your jury?
What's my offense this time?
Em
You're not a judge but if you're gonna judge me
G
Well, sentence me to another life.

Pre Chorus:
Bm
Don't wanna hear your sad songs
I don't wanna feel your pain
When you swear it's all my fault
Em
'Cause you know we're not the same
G
We're not the same, oh, we're not the same
Bm
we used to stuck together
We wrote our names in blood
Em
But I guess you can't accept that the change is good
G          Em
It's good, it's good

Chorus:
Bm
You treat me just like another stranger
G
Well it's nice to meet you sir
I guess I'll go
Em
I best be on my way out
Bm
You treat me just like another stranger
G
Well it's nice to meet you sir
I guess I'll go
             Em
I best be on my way out
Bm
Ignorance is your new best friend
Em                         G
Ignorance is your new best friend

Verse 2:
Bm
This is the best thing that could've happened
Any longer and I wouldn't have made it
Em
It's not a war no, it's not a rapture
G
I'm just a person but you can't take it
Bm
The same tricks that, that once fooled me
They won't get you anywhere
Em
I'm not the same kid from your memory
G
Now I can fend for myself

Pre-Chorus:
Bm
Don't wanna hear your sad songs
I don't wanna feel your pain
When you swear it's all my fault
Em
'Cause you know we're not the same
G
We're not the same, oh, we're not the same
Bm
we used to stuck together
We wrote our names in blood
Em
But I guess you can't accept that the change is good
G               Em
It's good, it's good

Chorus:
Bm
You treat me just like another stranger
G
Well it's nice to meet you sir
I guess I'll go
Em
I best be on my way out
Bm
You treat me just like another stranger
G
Well it's nice to meet you sir
I guess I'll go
Em
I best be on my way out

Bm
Ignorance is your new best friend
Bm
Ignorance is your new best friend
Em
Ignorance is your new best friend
G
Ignorance is your new best friend

Solo:
Bm, G, A, Bm, G, A, Em

Chorus:
Bm
You treat me just like another stranger
G
Well it's nice to meet you sir
I guess I'll go
Em
I best be on my way out
Bm
You treat me just like another stranger
G
Well it's nice to meet you sir
I guess I'll go
Em
I best be on my way out

[Lyric + Chord] YUI - Rolling Star

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Intro: Bm D A G (2x)
D              G
Mou gaman baka shiterannai yo
D             G
Iitai koto wa iwanakucha
D             G
Kaerimichi yuugure no basutei
D                G
Ochikonda senaka ni bai bai bai
       F#m       G    F#m     G
Kimi no fighting pose misenai gao!
Chorus:
Bm                       D
Yume ni made mita you na sekai wa
   A                     G
Arasoi mo naku heiwa no nichi jyou
Bm                      D
Demo gen jitsu wa hibi to rabu de
        A           G
Tama ni kuyandari shiteru
               Bm-D-A-G (2x)
Sonna rolling days
II:
D              G
koron jattatte iin ja nai no
D              G
sontoki wa waratte ageru
D          G
norikon da basu no okukara
D           G
chiisaku hohoemi ga mieta
      F#m     G  F#m       G
kimi o tayori ni shiteruyo Oh! Oh!
Chorus 2:
Bm                       D
yume ni made mita you na Sweet Love
   A                        G
koibito tachi wa kakurega o sagasu no
Bm                  D
demo genjitsu wa aenai hi ga
        A           G
tsuduki nagara mo shinjiteru
            Bm-D-A-G
no Rolling days Ohh Yeah Ohh
        A          G
tsumazui tatte Way to go!! Yeah!! Yeah!!
                     Bm-D-A-G
doro darake Rolling star!!
Adlib: C-G-A
Bridge:
narubeku egao de itai keredo
mamorinuku tame ni wa shikatanai desho ?
kitto uso nante souimi o motanai no
All my loving
                   Bm-D-A-G
sou janakya yatterannai
Chorus 3:
Bm                        D
yume ni made mi ta you na sekai wa
   A                    G
arasoi mo naku heiwa na nichijou
Bm                   D
demo genjitsu wa hibi torabutte
       A            G
tamani kuyan dari shiteru
               Bm-D-A-G
sonna Rolling days Ohh Yeah
Bm          D
sou wakatterutte
        A          G
tsumazui tatte Way to go!! Yeah!! Yeah!!
                     Bm-D-A-G
doro darake Rolling star!!

Membuat Boneka Danbo dengan glut

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Berikut adalah source code program untuk membuat danbo pada OpenGL dengan memanfaatkan objek 3D:



#include
#include

int w = 480, h = 480, z = -50;
int x1 = 0, y1 = 0, z1 = 0, sudut = 0;
void timer(int value) {
glutPostRedisplay();
glutTimerFunc(50,timer,0);
}
void myKeyboard(unsigned char key, int x, int y) {
if(key == 'a') z += 5; //mendekat
else if (key == 'd') z -= 5; //menjauh
else if (key == 'x') { //rotasi sumbu x
x1 = 1;
y1 = 0;
z1 = 0;
sudut += 5;
} else if (key == 'y') { //rotasi sumbu y
x1 = 0;
y1 = 1;
z1 = 0;
sudut += 5;
} else if (key == 'z') { //rotasi sumbu z
x1 = 0;
y1 = 0;
z1 = 1;
sudut += 5;
}
}
void init() {
glClearColor(0.0,0.0,0.0,1.0);
glEnable(GL_DEPTH_TEST);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
gluPerspective(30., (GLdouble)w/(GLdouble)h, 1., 300.);
glMatrixMode(GL_MODELVIEW);
}
void resize(int w1, int h1) {
glViewport(0,0,w1,h1);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
gluPerspective(45.0, (float)w1/(float)h1, 1.0, 300.0);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
}
void balok(double panjang, double lebar, double tinggi) {
glScalef(panjang, tinggi, lebar);
glutSolidCube(1);
}
void renderScene(void) {
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glLoadIdentity();
glClearColor(1,1,1,1);
glTranslatef(0, 0, z);
glRotatef(sudut, x1, y1, z1);
glPushMatrix(); //badan
glColor3f(1, 0, 1);
balok(10, 6, 9);
glPopMatrix();
glPushMatrix(); //kepala
glTranslatef(0, 9.5, 0);
glColor3f(1, 1, 0.9);
balok(15, 8, 10);
glPopMatrix();
glPushMatrix(); //mata kiri
glTranslatef(-2.2, 9.6, 4.1);
glRotatef(90, 0, 1, 0);
glColor3f(1, 1, 0);
glutSolidSphere(1, 2, 30);
glPopMatrix();
glPushMatrix(); //mata kanan
glTranslatef(2.2, 9.6, 4.1);
glRotatef(90, 0, 1, 0);
glColor3f(1, 1, 0);
glutSolidSphere(1, 2, 30);
glPopMatrix();
glPushMatrix(); //hidung
glTranslatef(0, 6.5, 4.1);
glRotatef(90, 0, 1, 0);
glRotatef(-90, 1, 0, 0);
glColor3f(0, 0, 0);
glutSolidCone(1.5, 2, 2, 2);
glPopMatrix();
glPushMatrix(); //tangan kiri
glTranslatef(-6.5, -0.5, 2.5);
glRotatef(-45, 1, 0, 0);
glColor3f(0, 0, 0);
balok(3, 3, 8);
glPopMatrix();
glPushMatrix(); //tangan kanan
glTranslatef(6.5, -0.5, -2.5);
glRotatef(45, 1, 0, 0);
glColor3f(0, 0, 0);
balok(3, 3, 8);
glPopMatrix();
glPushMatrix(); //kaki kiri
glTranslatef(-2, -7, -0.5);
glRotatef(10, 1, 0, 0);
glColor3f(0, 0, 0);
balok(3, 3, 6);
glPopMatrix();
glPushMatrix(); //kaki kiri
glTranslatef(2, -7, 0.5);
glRotatef(-10, 1, 0, 0);
glColor3f(0, 0, 0);
balok(3, 3, 6);
glPopMatrix();
glutSwapBuffers();
}
void main(int argc, char **argv) {
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_DEPTH | GLUT_DOUBLE | GLUT_RGBA);
glutInitWindowPosition(100,100);
glutInitWindowSize(w,h);
glutCreateWindow("GRAFKOM 8");
gluOrtho2D(-w/2, w/2, -h/2, h/2);
glutDisplayFunc(renderScene);
glutTimerFunc(50, timer, 0);
glutKeyboardFunc(myKeyboard);
glutReshapeFunc(resize);
init();
glutMainLoop();
}

Berikut adalah screenshot program:

 

Membuat Objek Bergerak tanpa melakukan click and drag

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Disini akan dijelaskan bagaimana mengubah posisi objek tanpa harus melakukan click and drag pada objek. Disini kita menggunakan fungsi glutPassiveMotionFunc(motion); untuk menggerakkan objek hanya dengan menggeser posisi pointer. Berikut adalah source code program:



#include "stdlib.h"
#include "stdio.h"
#include "glut.h"

int x=0,y=0,z=0,flag;
int w=480, h=480;

void drawQuad() {
      glBegin(GL_POLYGON);
      glColor3f(0,0,1);
            glVertex2f(-20.,-20.);
            glVertex2f(20.,-20.);
            glVertex2f(20.,20.); 
            glVertex2f(-20.,20.);
      glEnd();
}

void mouse(int button, int state, int xmouse, int ymouse){
      if(button==GLUT_LEFT_BUTTON && state==GLUT_UP)
      {
            x = xmouse-(w/2);
        y = (h/2)-ymouse;
        printf("x = %d\ny = %d \n",x,y);
            flag=1;
    }
      if(button==GLUT_RIGHT_BUTTON && state==GLUT_UP)
      {
            flag=0;
    }

     
}
void motion(int xmouse,int ymouse){
      if (flag==1)
      {
            x=xmouse-(w/2);
            y=(h/2)-ymouse;
            printf("x = %d\ny = %d \n",x,y);
      }
}
void renderScene(void){
      glClear(GL_COLOR_BUFFER_BIT);
      glClearColor(1,1,1,1);
      glPushMatrix();
        glTranslatef(x,y,z);
      drawQuad();
      glPopMatrix();
      glFlush();
}

void timer(int value){
      glutPostRedisplay();
      glutTimerFunc(50,timer,0);
}

void main (int argc, char **argv){
      glutInit(&argc, argv);
      glutInitWindowPosition(100,100);
      glutInitWindowSize(w,h);
      glutCreateWindow("Interaksi Mouse");
      gluOrtho2D(-w/2,w/2,-h/2,h/2);
      glutDisplayFunc(renderScene);
      glutMouseFunc(mouse);
        glutMotionFunc(motion);
        glutPassiveMotionFunc(motion);
      glutTimerFunc(1,timer,0);
      glutMainLoop();
}


Screenshot Program: